Skip to content

The D&D campaign manager for the DM and every player's phone

Write it once.Every player seestheir own copy.

Each player sees only what their character has learned, and you keep a record of who was told what, and whether they have opened it.

Players never pay. Invited to a table? Your seat is a link from your DM. Already have an account? Sign in

How it works

One page.Two copies.

1 · The DM writes the page

Every person, place and thing gets a page. Each one starts DM only.

2 · One paragraph stays hidden

Mark a single paragraph DM only, inside a page the whole party can read.

3 · Corvin gets his own copy

The hidden paragraph is not blanked out on his phone. It was never sent to it.

Corvin’s copy

Hesketh Dace

Person · Harbourmaster of Merrowgate

Runs the customs house with two clerks and a ledger nobody audits. Genial in daylight, precise after dark.

Ask for him at the harbour office before noon. After noon he is on the Salt Steps, settling arguments over mooring fees.

The DM’s copy

Hesketh Dace

Person · Harbourmaster of Merrowgate

Runs the customs house with two clerks and a ledger nobody audits. Genial in daylight, precise after dark.

DM only · 27 wordsHe lets the night barges through unopened on the second tide of each month, and he is three months behind on what he owes the Lantern Choir.

Ask for him at the harbour office before noon. After noon he is on the Salt Steps, settling arguments over mooring fees.

Never sent
to his phone
Made-up example.
At the table

Press Show.Every phone lights up.

A map, a picture or a handout opens on every player’s phone at once, or only on the phones you tick. No virtual tabletop, no second screen.

One place for the whole night

Everything the tablekeeps asking you for.

The world

Four hundred named things, one place

Every person, place and secret on its own page, linked, searchable, and revealed one player at a time.

Sessions

Who is coming

Dates, answers and a calendar feed.

The party

Money and items

The purse and the loot, in one ledger.

On the night

Run the game

Character sheets, dice and the turn order when a fight starts. Characters import from D&D Beyond (unofficial), Foundry VTT and Pathbuilder 2e.

Between games

Chat that stays with the campaign

Not lost in a group chat that goes quiet.

Players never pay.

The person running the game starts on the free plan. Invite as many people as your table holds.

2
campaigns free
No cap
on players
USD 0
for every player

Start yourtable.

Type your email and open the link it sends you. The same link creates your account; name a campaign and invite your players by link.

Start a campaign - free